Almost embarassed to post this, but hey, it’s what I worked on tonight. It shows that one of my animation weaknesses is what’s known as “staying on model,” which means your characters maintain a consistent look and volume across your entire animation. I actually thought of redoing this one before posting, but I think I’ll just move on and try again tomorrow.
You’re getting some animation techniques down. I’m sure it takes plenty of practice.
October 11, 2011 @ 10:22 pm
I love that he almost reaches the ground with his head…BACKWARDS!!!!Keep trying!
October 12, 2011 @ 2:09 pm